Other Projects

Bursting Barrel

Project Information

Role: UI and Hardware programmer

Development Time: 3 Weeks (3 workdays per week)

Made in : Unreal Engine 4

Team Size : 9

Platform Support : Windows

My Contributions

- Implementation of the arduino software logic

- Part of the UI and audio implementation

Software Used

Languages

Perforce

Unreal Engine 4

Trello

Unreal Blueprints

Rocket Rampage

Project Information

Role: Gameplay programmer

Development Time: 2 Weeks (3 workdays per week)

Made in : Unreal Engine 4

Team Size : 9

Platform Support : Windows

My Contributions

- Gameplay logic for the different management systems

- Part of the UI implementation

Software Used

Languages

Perforce

Unreal Engine 4

Trello

Unreal Blueprints

Cook Don't look

Project Information

Role: Gameplay programmer

Development Time: 2 Weeks (3 workdays per week)

Made in : Unreal Engine 4

Team Size : 9

Platform Support : Windows

My Contributions

- Gameplay logic for the different dishes

- UI implementation

Software Used

Languages

Perforce

Unity

Trello

C#

 Copyright 2020 - Stefano Lazzaroni